DMX512/1990 standard; up to 1024 DMX control channels, with two opto-isolated signal outputs
It can control up to 120 computer lights or 120 dimming channels
The Pearl Light library (in R20 format) is used, and it is possible to create one’s own light libraries on the console
12 centralized control push rods, offering both individual button control and centralized rod control; the preset push rods enable the adjustment of the properties of computer lights, making property control more convenient and faster
It supports the simultaneous output and execution of 12 replay scenarios, with 5 graphics per scenario that can be saved; a total of 10 graphics can be executed at the same time
Four storage modes for materials, offering flexible and convenient storage and retrieval; it is possible to store up to 100 materials, and it can be arranged as either shared materials or individual materials as desired
It can store 120 replay scenarios, which are used to hold both multi-step and single-step scenarios. Each multi-step scenario can accommodate up to 600 single steps
It supports program recording; up to 100 programs can be stored, and light show demonstrations can be set up once and reused thereafter
It features a built-in graphic trajectory generator with 227 pre-installed graphics, allowing users to control the light’s movement in various patterns such as circles, spirals, rainbows, and chasing effects
The graphic parameters (such as amplitude, speed, interval, wave pattern, direction) can be set independently, which makes it easier and faster to create the desired shapes and scenes. The scenes support overlapping functionality, and the graphics have a width parameter that facilitates quicker programming
Built-in time code and external MIDI trigger functions allow you to easily create stunning light shows with seamless sound and light synchronization with just one click
It features advanced grouping capabilities; it also has a pre-programming function that allows for programming ahead of time offline, which saves time and effort
It supports functions such as reconfiguring address codes, vertical and horizontal switching, and reversing channel output
ART-NET has been added, with a built-in simulator function
A new two-way RDM output has been added, allowing the address code of the light to be set from the console
USB drives can be used to back up console data, and it is possible to re-import that data into the console; data from consoles of the same model can be shared
It supports remote software updates, allowing new functions to be added at any time and from anywhere
LCD display with backlight; the panel offers both Chinese and English options, and it is possible to switch between Chinese and English display modes
Data can be retained in memory in the event of a shutdown or sudden power loss
Supports immediate blackout and scene interlocking